Before Quake... before Doom... before Wolfenstein... there was ## # # # # ## ### ### #### # ### ## ## ## ### ###### ## # # # # # ## # # # ## # # # # # # # # # # # # # # # # # ####### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ## # # # # ### ### #### #### ### ### ### ## ### ### ### ============================================================= +-------------+ About Neohunt: | Screenshots | ============== | Download | | FAQ | Neohunt is a multi-player search-and-destroy +-------------+ game that takes place in a maze. The object is to shoot your friends before they shoot you, while avoiding being blown up by land mines and your own ammunition and running away from the occasional stream of lava. Neohunt is an enhanced version of hunt, one of the user-contributed games from the 4BSD distribution. You may still find versions of it around here and there. About the code: =============== The original neohunt (not to be confused with the original hunt) was developed on a VAX 11/785 running 4.3BSD in 1989. The version you see here is a slightly ANSIfied version of the K&R source, hacked up just enough to run under FreeBSD 4.2. Nonetheless, it serves as a fine example of what a lot of software packages looked like in the 1980s. Neohunt is not to be taken seriously. It is currently considered abandonware. Download: ========= hunt.shar.Z (77Kb, 5 minutes at 2400 baud)